I’ve been working on some conforming high heel sandals for use in Daz3d. Currently in the process of getting them in the store.
Using lego for concepting before starting in 3D. I think it works quite well.
I’ve been working on a base female model which I intend to sell. I’ve always missed good human assets in c4d, so I decided to make one myself. It’s sill work in progress but here is a sneak preview. There will be a rigged version as well which I want to be compatible with unity3d as well. The mesh is optimized for real time rendering. I also planned a male model but I don’t want to use the same base mesh for that mainly because in my experience the shapes don’t work.