Hair Progress

Painter_Progress

I’ve been working on the hair some more. I did a detail pass in Zbrush and baked out the normal map. I see in this render it just needs a little more refinement and I think I need create a color base with polypaint to break up the solid nature of the hair now. But I am heading in the right direction.

It is funny how Overwatch, a game that I play, seems to creep in to the concept.

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