Progress. Top of the dome done and the cones on the sides as well as the sides of the ship.
For a personal project I need a model of the Duomo in Firenze. I could not find a proper one online so I was figuring out a way to recreate it myself. I remembered that as a child I had a paper model kit. It proves to be a very nice starting point.
motekentertainment was kind enough to provide me with some motion capture samples. I needed to see how it would fit in a pipeline with cinema4d and the rigs I use. It is all connected through constraints which allows me to also keep control over the IK setup so it is very flexible. The mocap is pretty simple but I am confident it works like a charm if the motion is more complex.
Some more renders I have made click to see full size.
Just a still from the driving sequence but this time I’ve played around with anaglyph stereo. So I hope you have some glasses laying about.
Got a bit tired of walk cycles so I’ve put her in a car. In this sequence I really had room to see what I could do with the this cartoon shading technique. I was particularly curious how it would work the depth of field. So I rendered a depth pass and used that for the out of focus and also to control whether there would be lines or not. It all works very nice and it gives great contrast in the look. I am not quite happy with the smile and her lighting in the last shot though so I will change that sooner or later.
Just a quick lip-sync to test the facial rig. It proves to be a very solid setup and it’s pretty easy to animate. This one took me about 4 hours to make. I know it’s not spot on but I wanted to share some progress. Now I have to figure out a way to do the hair.