C4D for Maya Animators

The credits go to Isai Calderon III but I wanted to share it here as well.

Consider this the Key to C4D for Maya Animators. If anyone has any other details they’ve found that enhances their animation experience, you are welcome to place it in here. We only gain from helping each other.

W = Switch between World and Object orientation
E = Move Tool
R = Rotate Tool
T = Scale Tool

Switch Viewports:

Full-screen Mode:
Press Ctrl+Tab

Set a Key:
Press F9

Turn on/off AutoKey:
Press Ctrl+F9

Zoom on selection (works in almost every window where objects can be selected, including the F-Curve editor):
Press H

TimeLine Navigation:
F = Previous Frame
Ctrl+F = Previous Keyframe
Shift+F = First Frame in active TimeLine
G = Next Frame
Ctrl+G = Next KeyFrame
Shift+G = Last Frame in active TimeLine
F8 = Play/Pause Animation
F6 = Play/Pause Animation in Reverse

To select Key Frames in the timeline, place mouse underneath the frame number section where KeyFrame is, highlight as if it was Text. This allows you to move, scale, and delete several keys at the same time (if they are all within the selection).

View F-Curve Editor:
Press Shift+F3

Frame All Keys in Curve Editor:
Press H

Frame Selected Keys ONLY:
Press S

Frame view to current time:
Press O

To view ONLY a selection’s F-curves in the graph editor (if the selected object has NO set keys, it will not appear in the graph editor at all):
Open the Timeline (Shift+F3)
Turn on Show Animated: View>Show>Show Animated
Turn on Automatic Mode: Alt+A or View>Automatic Mode
Turn on Link View to Object Manager: View>Link>Link View to Object Manager
Turn on Hide Unselected Elements: View>Hide>Hide Unselected Elements
If the previous action hid everything, click “Unhide All”, then repeat previous process

Enable/Disable Frame Snapping:
Press X

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